Build what you don't yet know how to build.

A companion docked in your Unreal editor: courses you follow while actually building, step-by-step plans when you don't know where to start, instant answers when you don't understand what you're looking at, and help finding the bug when something breaks.

How it works

Four paths, one panel.

Courses

Video courses made by creators, followed inside the editor: watch, do the steps, and ask whenever you get stuck.

How courses work ↓
The Mindocai panel in course mode: video, section strip and step checklist next to the Unreal viewport

Plans

Say what you want — “make it rain in my level” — and get a step-by-step plan you follow at your own pace.

A generated plan with checkboxes next to the message that created it

Answers

A button or panel you don't understand? Select it and get an explanation in context, right where you are.

An explanation card for the Place Actors panel inside Mindocai

Rescue

Something broke? It reads the editor logs with you and helps you see where you went wrong.

A Mindocai error card quoting the line from the Output Log
Courses

Real courses, inside the editor — not videos you watch, things you build.

Watch it, then do it

The creator's videos come split into sections: the video stays pinned above your workspace chat and the current section's steps appear as a checklist right below. You watch a chunk and actually do it in the editor.

Course mode: the creator's video, the section strip and the step checklist

Ask without leaving

Stuck mid-step? Ask right there: about the step, or by pointing at any editor element you don't recognize. The course waits; detours are part of learning too.

An explanation card in the chat, followed by a question asked mid-course

Your progress, saved

Sections and steps check themselves off as you go. Leave whenever you want: the course reopens exactly where you left it, days or weeks later.

The Mindocai library with a course at 34%, plans in progress and saved chats
Courses are made by creators: Unreal educators bringing their material into the editor.Are you a creator? →
Plans

Say what you want. Get the steps.

“I want rain in my level” becomes a checklist pinned to the top of the panel: six concrete steps in the right order, each one explained when you reach it.

Go at your own pace. Check off what's done, ask about any step, and dismiss the plan when you finish.

The “Making it rain” plan with checkboxes, the message that created it and Mindocai's reply
Answers

Point at it. Understand it.

The Unreal editor has hundreds of panels, buttons, and settings. Turn on the picker, click the one you don't recognize, and get an explanation of what it is and when you'd use it, in context.

Keep asking in the chat and go exactly as deep as you need.

The picker armed: the Place Actors panel outlined in violet and its explanation in Mindocai
Rescue

When something breaks, it reads the logs with you.

Mindocai watches the Output Log, finds the error that matters, and explains the fix in plain language — so you learn what went wrong, not just how to make it go away.

Resolved errors collapse into a one-line receipt, so your chat stays readable.

⚠ Found in the Output Log
Error: Collision preset 'BlockAll' missing on BP_Block
Your block has no collision preset, so physics ignores it. Open BP_Block and set Collision Presets to BlockAll.
It knows where you are

The same panel, different for every person.

It adapts to you

Explanations at your level: total beginner, someone coming from Unity, or a veteran exploring a new corner. Never too much, never too little.

New to 3DComing from UnityUE veteran

It remembers your journey

It keeps track of what you've already covered, so nothing gets explained to you twice from scratch: it builds on what you already know.

Blueprints — basics covered
Collision presets — covered
Niagara systems — up next
It doesn't build for you

You build. It makes sure you understand.

AI agents and code assistants do things for you. Mindocai makes sure you understand what you're doing: it never touches your project and never acts on its own.

It explains, guides, and helps you find your own mistakes. You can keep using your favorite coding AI alongside it — they're different jobs.

The full Mindocai panel in course mode, from the video down to the question field
For creators

The tutorials you already made, earning again.

Bring your existing courses into the editor. No re-recording, no new production — your videos, chopped into interactive sections, surfaced to learners at the exact moment they're stuck on what you teach.

On YouTube, a three-year-old tutorial gets buried by the algorithm.
Inside Mindocai it's recommended precisely when a learner hits the topic you teach — evergreen content stops decaying.
Become a founding creator
Your content stays yours
You own it, you price it, and you can pull it whenever you want.
Full attribution
Every answer that comes from your course carries your name.
Founding creator terms
Better revenue share for the first wave, locked in.
Frequently asked questions

Questions

Is this just a chatbot in a panel?

It's powered by AI, but it isn't a chat window floating next to Unreal. Mindocai sees your context: the element you picked, the panel you're in, the error in your log, the course step you're on — and answers for YOUR situation, not generic Unreal advice. And most of it isn't chat at all: an element picker, step-by-step plans, video courses with progress tracking, error diagnosis, and a memory of what you've already covered so nothing gets explained twice.

Does it write code or build things for me?

No — and that's deliberate. Mindocai never touches your project, never edits anything, never acts on its own. It explains, guides, and helps you find your own mistakes. If you use a coding assistant or agent, keep using it — different jobs, no conflict.

Who is it for?

Two kinds of people. Total beginners building their first thing with zero Unreal knowledge — and experienced developers hitting a corner they've never touched: Niagara after years of Blueprints, Unreal after Unity, rendering after gameplay. Unreal is vast; everyone is a beginner somewhere in it.

Which Unreal versions does it support?

We're starting with Unreal Engine 5. Specific versions will be announced along with early access.

What does it cost?

The plugin and the AI sidekick are free during early access — with fair daily limits. Courses are made by creators and sold individually on this site (not inside the plugin); each creator sets their own price. If you're a developer with your own AI provider account, you'll be able to plug in your own API key and skip the limits.

Can I use my own API key?

Yes — bring-your-own-key is planned as an option from early access: use your own AI provider account with no daily limits, and your requests go through your key.

Does it send my project data anywhere?

Only what's needed to answer your question travels: the editor element you select or the log line you're looking at. Your project and your assets are never uploaded.